COACH Final Design
Item [40] of the Project Description states that a COACH controller must be "inventive and interesting for the audience to watch. Use of actions that make the operator look and feel foolish is encouraged."
We have adhered strictly to this requirement, and after much deliberation chose our COACH to be a Cheerleader costume. Not only does this compel the operator to embody an enthusiastic Cheerleader, but it also lends itself nicely to inventive and interesting PLAYER control techniques.
We have adhered strictly to this requirement, and after much deliberation chose our COACH to be a Cheerleader costume. Not only does this compel the operator to embody an enthusiastic Cheerleader, but it also lends itself nicely to inventive and interesting PLAYER control techniques.
Controller
The controller is structured around a cheerleader costume: skirt, top, pom-poms, and megaphone.
Energy Level & Status Display
Three LEDs (red, yellow, green) announced the COACH status to the operator. Red indicated the COACH was idle but ready to pair, yellow indicated the COACH was attempting to pair, and green indicated a successful pairing.
Sensors